Laboratoriet för Digital Arkeologi DARK Lab

The Faculties of Humanities and Theology | Lund University

Projects

BLUE ARCHAEOLOGY. ASSEMBLING THE CULTURAL AND NATURAL HERITAGE OF SUBMERGED STONE-AGE SEASCAPES IN SWEDEN

The project seeks to gain novel knowledge of the Early Holocene submerged landscapes of Southern Sweden. To do this, a research group from different fields has been formed; researchers from archaeology and the cultural heritage sector, GIS-and 3D-visualization specialists, bioarchaeologists, divers etc. During year 2 and 3 test excavations will be conducted. In order to assess degradation a unique sonar-mapping program will be employed.

Read more on this project (...)

..................................................................................................................

3D GIS: A RESEARCH PLATFORM FOR THE DEVELOPMENT OF NEW RESEARCH METHODOLOGIES FOR THE DOCUMENTATION AND ANALYSIS OF ARCHAEOLOGICAL SITES

Goal of this project is the development of new methodologies for the systematic generation of 3D models in support of archaeological practice. In specific this research activity is focused in studying how the combination between 3D data and three dimensional Geographic Information Systems (3D GIS) increase the capacity of archaeologists to retrieve new archaeological interpretations.

Read more on this project (...)

..................................................................................................................

UPPÅKRA RESEARCH PROJECT

Since 2009 the team is employing different 3D acquisition techniques to record contexts and materials retrieved in the frame of the field archaeological investigation at the archaeological site of Uppåkra, Scania, Sweden. The methodology developed in the frame of this work allows for a 3D temporal simulation of the different materials retrieved during the years.

Read more on this project (...)

..................................................................................................................

3D GIS AT ÇATALHÖYÜK

Through collaboration with Stanford University and Duke University, since 2011 we are testing 3D documentation techniques in the frame of the Çatalhöyük research project.  In specific by combining image based 3D reconstruction techniques and 3D GIS to simulate the complex stratigraphic sequence detected on site, our work focuses in defining how the use of simulation systems impact the archaeological interpretation process.

Read more on this project (...)

..................................................................................................................

USING HIGH PERFORMANCE COMPUTING RESOURCES FOR THE RECORD AND ANALYSIS OF CULTURAL HERITAGE SITES

This project aims at defining and testing new three-dimensional (3D) acquisition workflows of large cultural heritage sites employing High Performance Computing resources. This will allow to process onsite high-resolution raw data, recorded by means of close range photogrammetry and laser scanning.

 

Read more on this project (...)

..................................................................................................................

ARKEOLOGISK INFORMATION I DET DIGITALISERADE SAMHÄLLET

The project addresses a series of significant recognised challenges within archaeology and, because of the broad societal implications of archaeological information from cultural heritage, museums and media industry to community planning  in the digitalised society. In the frame of this research activity our work is focused in studying the implications that 3D models are having in the frame of field practice.

Read more on this project (...)

..................................................................................................................

SPACE AND MOVEMENT IN A POMPEIAN HOUSE: THE CONTRIBUTION OF 3D GIS

Main purpose of this project is to investigate the social dimension of space in Pompeii through the use of archaeological computing. 3D visual analysis techniques are used in support of traditional sources to generate new insights on the architectural settings of buildings, in order to test hypotheses about the way original inhabitants regulate the space. As a starting case study, the house of Caecilius Iucundus in insula V 1 has been chosen.

Read more on this project (...)

..................................................................................................................

AN ANCIENT CITYSCAPE AND ITS PEOPLE – A STUDY OF ANCIENT HERMION

Aim of this project is to combine advanced acquiring techniques in order to re-construct the ancient topography of the city. In particular, a high/resolution Digital Elevation Model (DEM) has been produced by means of UAV technology and the obtained terrain put in relationship with some of the still visible archaeological features (temple basement, city walls, stone blocks) and everything implemented in a GIS platform.

 

Read more on this project (...)

..................................................................................................................

A 3D-MODEL AND A RECONSTRUCTION OF THE ORIGINAL EARLY HOLOCENE CAVE SEQUENCE OF STORA FÖRVAR

Purpose of this project is to take advantage of a combination of 3D laser scanning acquisition techniques, old archive documentation and 3D GIS platform in order to re-construct the original stratigraphic sequence as it was documented by archaeologists between the end of XIX and the beginning of XX Century. Additionally, the dataset obtained will be analyzed through advanced GIS-based techniques.

 

Read more on this project (...)

..................................................................................................................

ILLUMINATION MATTERS: TELLING THINGS OF THE PAST IN A NEW LIGHT (PhD project)

The aim of the proposed research, focused on the case study of the House of the Greek Epigrams in the northern part of the Insula V1 in Pompeii, will be to investigate how combined 3D digitizing techniques (laser scanner, image based modeling, 3D-GIS and predictive rendering) can support the archaeological interpretation. In specific, novel methods exploiting three-dimensional physically based and historically accurate lighting simulation and analysis will be explored in order to validate new interpretations and challenge previously established hypotheses about the existing relationship between social and spatial behavior in the Roman house.

 

Read more on this project (...)

..................................................................................................................

THE NAHR AL-JAWZ PROJECT

In the frame of a collaboration between DARK Lab, University of Copenhagen and University of Oxford we recently started an acquisition campaign in the Batrun district of Lebanon. As a part of an archaeological, historical and anthropological landscape study, we contribute to the general understanding of the research area through a combined approach that include UAV data capture, Image-based 3D modelling and laser scanning techniques. All the data are then implemented and analyzed in a 3D GIS environment.

 

Read more on this project (...)